Distortions
Warp, bend and displace the layers inside them.

BarShift
Slices content into parallel bars, each offset independently for a fractured or glitch-like effect

Bend
Bends the ends of the frame toward you like a curved display — content at the edges swells closer under real perspective, or curls away when the strength goes negative

Bulge
Magnify or pinch content around a center point

ConcentricSpin
Concentric rings that each rotate the underlying image by different amounts

CornerPin
Pin each corner of the content to an arbitrary position for a free perspective warp

DisplacementMap
Distorts child content using another layer's pixels as a displacement map

Flip
Mirror content horizontally, vertically, or both

FlowField
Fluid-like distortion with constant smooth motion

FlutedGlass
Full-screen fluted glass effect — refracts content through repeating cylindrical bars

Form3D
Wraps child content onto a 3D raymarched shape with lighting.

GlassTiles
Refraction-like distortion in a tile grid pattern

Kaleidoscope
Create a kaleidoscope effect with radial mirrored segments

Mirror
Mirror content across a line defined by center point and angle

Perspective
Rotate the plane in 3D space with pan and tilt

PolarCoordinates
Convert rectangular coordinates to polar space

RectangularCoordinates
Convert polar coordinates back to rectangular space

Repeater
Repeat the child content in grid, radial or linear layouts with per-instance variation

Spherize
Map content onto a 3D sphere surface with depth distortion

Stretch
Stretch content towards a direction from a center point

Surface3D
Drapes child content over a 3D wave surface with perspective and lighting

Twirl
Rotate and twist content around a center point

WaveDistortion
Wave-based distortion with multiple waveform types