Documentation

WaveDistortion

Wave-based distortion with multiple waveform types

Props

strengthnumber
Default:0.3
Distortion intensity
frequencynumber
Default:1
Number of bends/waves
speednumber
Default:1
Animation speed
anglenumber
Default:0
Direction of wave distortion in degrees
waveType"sine" | "triangle" | "square" | "sawtooth" | "bounce"
Default:sine
Shape of the distortion wave
edges"stretch" | "transparent" | "mirror" | "wrap"
Default:stretch
How to handle edges when distortion pushes content out of bounds

Usage

<Shader>
  <WaveDistortion>
    <Circle />
  </WaveDistortion>
</Shader>