What's new
Release notes, feature announcements, and the occasional behind-the-scenes look at what we're building.
2026

Oct 6Announcement
Shaders is now open source
The Shaders rendering engine, every shader component, and the framework bindings are now MIT licensed on GitHub. Code export in the design editor is free for everyone.
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Sep 28Announcement
Introducing the Shaders CLI
Install shaders and presets straight into your codebase with one command, keep them in sync with the design editor, and jump back into your project from the terminal.
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Jul 20Announcement
Introducing Sections
Complete, production-ready website sections built around Shaders effects — browse, preview live, and install into any framework in seconds.
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Jul 14Release
Introducing Shaders v3
Everything new in Shaders v3, from the redesigned editor to our lightweight TypeGPU rendering engine.
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