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What's new

Release notes, feature announcements, and the occasional behind-the-scenes look at what we're building.

2026

  • Shaders is now open source

    Oct 6·Announcement

    Shaders is now open source

    The Shaders rendering engine, every shader component, and the framework bindings are now MIT licensed on GitHub. Code export in the design editor is free for everyone.

    Read more
  • Introducing the Shaders CLI

    Sep 28·Announcement

    Introducing the Shaders CLI

    Install shaders and presets straight into your codebase with one command, keep them in sync with the design editor, and jump back into your project from the terminal.

    Read more
  • Introducing Sections

    Jul 20·Announcement

    Introducing Sections

    Complete, production-ready website sections built around Shaders effects — browse, preview live, and install into any framework in seconds.

    Read more
  • Introducing Shaders v3

    Jul 14·Release

    Introducing Shaders v3

    Everything new in Shaders v3, from the redesigned editor to our lightweight TypeGPU rendering engine.

    Read more

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