GlassTiles

Refraction-like distortion in a tile grid pattern

Props

  • intensity

    The intensity of the glass tiles effect

    Type
    number
    Default
    2
  • tileCount

    Number of tiles across the longest dimension

    Type
    number
    Default
    20
  • rotation

    Rotation angle of the tile grid in degrees

    Type
    number
    Default
    0
  • roundness

    Makes tiles more circular instead of square

    Type
    number
    Default
    0

Usage

<Shader>
  <GlassTiles
    intensity={2}
  >
    <Circle />
  </GlassTiles>
</Shader>