Spherize
Map content onto a 3D sphere surface with depth distortion
Props
Prop
Details
radiusnumberDefault:
1Radius of the sphere (1 = half viewport height)
radiusnumberDefault: 1Radius of the sphere (1 = half viewport height)
depthnumberDefault:
1How much the sphere bulges toward viewer (0 = flat, higher = more bulge)
depthnumberDefault: 1How much the sphere bulges toward viewer (0 = flat, higher = more bulge)
center{x: number, y: number}Default:
{"x":0.5,"y":0.5}The center point of the sphere
center{x: number, y: number}Default: {"x":0.5,"y":0.5}The center point of the sphere
lightPosition{x: number, y: number}Default:
{"x":0.3,"y":0.3}Position of the specular light source
lightPosition{x: number, y: number}Default: {"x":0.3,"y":0.3}Position of the specular light source
lightIntensitynumberDefault:
0.5Intensity of the rim light (0 = off)
lightIntensitynumberDefault: 0.5Intensity of the rim light (0 = off)
lightSoftnessnumberDefault:
0.5Softness of the rim light falloff (0 = hard edge, 1 = soft glow)
lightSoftnessnumberDefault: 0.5Softness of the rim light falloff (0 = hard edge, 1 = soft glow)
lightColorstringDefault:
#ffffffColor of the specular highlight
lightColorstringDefault: #ffffffColor of the specular highlight