BarShift
Slices content into parallel bars, each offset independently for a fractured or glitch-like effect
Props
count
Number of bars across the longest viewport dimension
- Type
- number
- Default
- 6
angle
Angle of bar orientation in degrees (0 = vertical bars, 90 = horizontal bars)
- Type
- number
- Default
- 0
intensity
Maximum displacement per bar
- Type
- number
- Default
- 0.15
seed
Randomization seed for per-bar offset variation
- Type
- number
- Default
- 0
speed
Animation speed — each bar drifts at its own rate and direction
- Type
- number
- Default
- 0
edges
How to handle edges when distortion pushes content out of bounds
- Type
- "stretch" | "transparent" | "mirror" | "wrap"
- Default
- mirror