coverage.directional

A straight edge sweeping across the canvas.

coverage.directional(angleDeg: ArgSpec): Coverage

Import effects from shaders/std and use effects.reveal.coverage.directional.

angleDeg is in degrees; 0 wipes left to right, 90 top to bottom. The edge reaches both ends of the canvas exactly at whatever angle you give.

Parameters

NameTypeNotes
angleDegArgSpec

Example

coverage: coverage.directional(p('angle'))

See also

Used by

BarnDoors, LinearWipe, RandomBars, VenetianBlinds