LinearWipe

Wipe the content away along a straight edge with a soft feathered transition

Props

  • progress

    How far the wipe has travelled (0 = fully visible, 1 = fully wiped away)

    Type
    number
    Default
    0.5
  • angle

    Direction of the wipe in degrees (0 = left to right)

    Type
    number
    Default
    0
  • feather

    Softness of the wipe edge

    Type
    number
    Default
    0.1
  • invert

    Reverse the direction the wipe travels

    Type
    boolean
    Default
    false

Usage

<Shader>
  <LinearWipe>
    <Circle />
  </LinearWipe>
</Shader>