LinearBlur

Directional motion blur in a specific angle

Props

  • intensity

    Intensity of the linear blur effect

    Type
    number
    Default
    30
  • angle

    Direction of the linear blur (in degrees)

    Type
    number
    Default
    0
  • dispersion

    Spectral color fringing along the streak, like light through a lens; negative flips which end is red

    Type
    number
    Default
    0
  • falloff

    Concentrates the dispersion away from the center; 0 fringes everywhere equally

    Type
    number
    Default
    0
  • focus

    Radius of a clean zone around the center that stays sharp

    Type
    number
    Default
    0
  • bias

    Trails the streak off one side of each pixel like a comet; the sign picks the direction

    Type
    number
    Default
    0
  • highlights

    Lets bright pixels streak further than dark ones, like light rays

    Type
    number
    Default
    0
  • jitter

    Per-pixel noise on the tap spacing that hides banding in long streaks

    Type
    number
    Default
    0

Usage

<Shader>
  <LinearBlur
    intensity={30}
  >
    <Circle />
  </LinearBlur>
</Shader>