Documentation

DiffuseBlur

Grain-like pixel displacement at random

Props

intensitynumber
Default:30
Intensity of the diffuse blur effect
edges"stretch" | "transparent" | "mirror" | "wrap"
Default:stretch
How to handle edges when distortion pushes content out of bounds

Usage

<Shader>
  <DiffuseBlur
    intensity={30}
  >
    <Circle />
  </DiffuseBlur>
</Shader>