In this component spotlight we'll explore a handful of digital stylization components to make your shader compositions feel glitchy, futuristic, or technical.
What's covered in this lesson
- Setting up a base texture so we have pixels to work with
- Exploring the ObjectTracker and KeyFrames components
- Adding distortion with Glitch, DataMosh and CRTScreen
- Trying different colors and approaches out in the infinite canvas
Key concept
It's easy to generate interesting, abstract, digital looks by combining digital stylization components with the rest of your composition in various ways. With an infinite canvas, you can experiment with different looks until you find something that fits your vision.


