SPLAT_MIN_GRID
The smallest grid pointerSplatField runs on: 8 cells per side.
SPLAT_MIN_GRID: 8
Import effects from shaders/std and use effects.pointerFields.SPLAT_MIN_GRID.
The smallest grid pointerSplatField runs on: 8 cells per side.
SPLAT_MIN_GRID: 8
Import effects from shaders/std and use effects.pointerFields.SPLAT_MIN_GRID.