SPLAT_MAX_GRID
The largest grid pointerSplatField runs on: 128 cells per side.
SPLAT_MAX_GRID: 128
Import effects from shaders/std and use effects.pointerFields.SPLAT_MAX_GRID.
The largest grid pointerSplatField runs on: 128 cells per side.
SPLAT_MAX_GRID: 128
Import effects from shaders/std and use effects.pointerFields.SPLAT_MAX_GRID.