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Stone

Applies a marbled stone relief and surface distortion to child content

Props

intensitynumber
Default:0.5
Strength of the relief shading applied to the child content
scalenumber
Default:1
Scale of the pattern — lower = larger features, higher = finer grain
contrastnumber
Default:0
Contrast of the texture — negative flattens it into a subtle overlay
distortionnumber
Default:0.15
Surface distortion — warps the child along the texture like carved relief
seednumber
Default:0
Random seed for pattern variation

Usage

<Shader>
  <Stone
    intensity={0.5}
  >
    <Circle />
  </Stone>
</Shader>