force.gravity

A constant pull on a 3D swarm in the direction of params.gravX, gravY.

force.gravity(layout: VolumeSwarmLayout): AgentForce3

Import sim from shaders/std and use sim.agentForces.force.gravity.

Parameters

NameTypeNotes
layoutVolumeSwarmLayout

Example

forces: [pressure.force, force.cursorXY(simLayout), force.gravity(simLayout)]

See also

  • force.cursorXY — The cursor as a magnet on a 3D swarm, pushing away (or pulling in when the force is negative).