channel.byMode

The same seven by a select prop's number: 0 luminance, 1 inverted, 2 red, 3 green, 4 blue, 5 saturation, 6 alpha.

channel.byMode: Record<number, AgentChannel>

Import sim from shaders/std and use sim.agentForces.channel.byMode.

Example

channel: channel.byMode[channelMode] ?? channel.luminance