posterize
Reduce the child to a few flat color levels, like a screen-printed poster.
posterize(steps: ArgSpec): PointwiseEffect
Import effects from shaders/std and use effects.color.posterize.
steps is the number of levels per channel; 2 to 20 is the useful range. Fewer steps give bolder bands.
Parameters
| Name | Type | Notes |
|---|---|---|
steps | ArgSpec |
Example
effect: posterize(p('levels'))
See also
solarize— Invert only the bright parts of the child, the darkroom solarization look.isolines— Draw topographic contour lines over the child, traced from its brightness or its alpha.