LiquidMetal
Flowing liquid chrome — a molten reflective surface that wraps the shape, sweeping a procedural studio reflection across animated folds with crisp speculars and prismatic edges
Props
Prop
Details
originstringDefault:
centerReference edge the center position is measured from (center default). Lets you pin the shape relative to a corner or the canvas centre.
originstringDefault: centerReference edge the center position is measured from (center default). Lets you pin the shape relative to a corner or the canvas centre.
center{x: number, y: number}Default:
{"x":0.5,"y":0.5}Center position of the metal shape
center{x: number, y: number}Default: {"x":0.5,"y":0.5}Center position of the metal shape
scalenumberDefault:
1Scale of the metal shape (1 = default size)
scalenumberDefault: 1Scale of the metal shape (1 = default size)
rotationnumberDefault:
0Rotation of the metal shape in degrees
rotationnumberDefault: 0Rotation of the metal shape in degrees
lightColorstringDefault:
#eef0f6The bright tone of the chrome highlights
lightColorstringDefault: #eef0f6The bright tone of the chrome highlights
darkColorstringDefault:
#141414The dark tone the reflection falls to in shadow — recolor for tinted metal (gold, steel, copper…)
darkColorstringDefault: #141414The dark tone the reflection falls to in shadow — recolor for tinted metal (gold, steel, copper…)
turbulencenumberDefault:
1How molten the surface is — the depth of the flowing folds that bend the reflection
turbulencenumberDefault: 1How molten the surface is — the depth of the flowing folds that bend the reflection
ripplenumberDefault:
4Scale of the molten folds — higher = smaller, busier ripples
ripplenumberDefault: 4Scale of the molten folds — higher = smaller, busier ripples
warpnumberDefault:
1.5Swirl of the flow — domain-warps the folds into liquid curls
warpnumberDefault: 1.5Swirl of the flow — domain-warps the folds into liquid curls
speednumberDefault:
0.5Speed of the molten flow and the slowly drifting reflection. 0 pauses.
speednumberDefault: 0.5Speed of the molten flow and the slowly drifting reflection. 0 pauses.
environmentnumberDefault:
1.5Strength of the reflected studio lighting — the softboxes seen across the metal
environmentnumberDefault: 1.5Strength of the reflected studio lighting — the softboxes seen across the metal
envRotationnumberDefault:
0Rotates the whole reflected studio — spins where the bright reflections fall
envRotationnumberDefault: 0Rotates the whole reflected studio — spins where the bright reflections fall
sharpnessnumberDefault:
0.6Tightness of the specular highlights — 1 = razor chrome glints, 0 = soft satin
sharpnessnumberDefault: 0.6Tightness of the specular highlights — 1 = razor chrome glints, 0 = soft satin
dispersionnumberDefault:
0.25Prismatic color fringing along the reflection edges
dispersionnumberDefault: 0.25Prismatic color fringing along the reflection edges
lightAnglenumberDefault:
265Direction of the key light for the specular glints, in degrees
lightAnglenumberDefault: 265Direction of the key light for the specular glints, in degrees
edgeSoftnessnumberDefault:
0.05Softness of the shape boundary edge
edgeSoftnessnumberDefault: 0.05Softness of the shape boundary edge
shapeShapeConfigDefault:
circleSDFShape to render — choose from 11 built-in analytical shapes or supply a custom SDF. See the Shape Effects guide for all available shapes and their options.
shapeShapeConfigDefault: circleSDFShape to render — choose from 11 built-in analytical shapes or supply a custom SDF. See the Shape Effects guide for all available shapes and their options.
shapeSdfUrlstringDefault:
""URL to a pre-generated SDF `.bin` file — when non-empty, activates SVG mode and triggers a shader recompile. See the Shape Effects guide for how to generate an SDF from an SVG.
shapeSdfUrlstringDefault: ""URL to a pre-generated SDF `.bin` file — when non-empty, activates SVG mode and triggers a shader recompile. See the Shape Effects guide for how to generate an SDF from an SVG.