BrushedMetal
Photorealistic brushed metal — a satin anodised surface combed with fine directional grain that smears the reflected studio and key light into the long anisotropic streaks of real brushed aluminium, steel, gold or copper
Props
Prop
Details
originstringDefault:
centerReference edge the center position is measured from (center default). Lets you pin the shape relative to a corner or the canvas centre.
originstringDefault: centerReference edge the center position is measured from (center default). Lets you pin the shape relative to a corner or the canvas centre.
center{x: number, y: number}Default:
{"x":0.5,"y":0.5}Center position of the metal shape
center{x: number, y: number}Default: {"x":0.5,"y":0.5}Center position of the metal shape
scalenumberDefault:
1Scale of the metal shape (1 = default size)
scalenumberDefault: 1Scale of the metal shape (1 = default size)
rotationnumberDefault:
0Rotation of the metal shape in degrees
rotationnumberDefault: 0Rotation of the metal shape in degrees
lightColorstringDefault:
#e9ebefThe bright tone of the polished grain — recolor for gold (#ffe8b0), copper (#ffc8a0) or steel
lightColorstringDefault: #e9ebefThe bright tone of the polished grain — recolor for gold (#ffe8b0), copper (#ffc8a0) or steel
darkColorstringDefault:
#26282dThe dark tone the brushed grain falls to in shadow. Tint it warm for gold/bronze, cool for steel.
darkColorstringDefault: #26282dThe dark tone the brushed grain falls to in shadow. Tint it warm for gold/bronze, cool for steel.
brushAnglenumberDefault:
0Direction the surface is brushed, in degrees — the grain and every reflection streak run along this axis
brushAnglenumberDefault: 0Direction the surface is brushed, in degrees — the grain and every reflection streak run along this axis
anisotropynumberDefault:
0.4How directional the brushing is — 1 = long smeared streaks along the grain, 0 = isotropic satin with no direction
anisotropynumberDefault: 0.4How directional the brushing is — 1 = long smeared streaks along the grain, 0 = isotropic satin with no direction
grainnumberDefault:
0.4Depth of the individual brush scratches — the fine satin texture combed into the metal
grainnumberDefault: 0.4Depth of the individual brush scratches — the fine satin texture combed into the metal
grainScalenumberDefault:
2Density of the brush lines — higher = finer, tighter scratches
grainScalenumberDefault: 2Density of the brush lines — higher = finer, tighter scratches
roughnessnumberDefault:
0.5Overall satin softness — 0 = near-polished with crisp reflections, 1 = soft matte brushed finish
roughnessnumberDefault: 0.5Overall satin softness — 0 = near-polished with crisp reflections, 1 = soft matte brushed finish
environmentnumberDefault:
1.4Strength of the reflected studio lighting — the softboxes seen smeared across the metal
environmentnumberDefault: 1.4Strength of the reflected studio lighting — the softboxes seen smeared across the metal
envRotationnumberDefault:
0Rotates the whole reflected studio — spins where the bright reflections fall
envRotationnumberDefault: 0Rotates the whole reflected studio — spins where the bright reflections fall
lightAnglenumberDefault:
215Direction of the key light for the anisotropic specular streak, in degrees
lightAnglenumberDefault: 215Direction of the key light for the anisotropic specular streak, in degrees
speednumberDefault:
0.4Speed of the slowly drifting reflection — the studio gently orbits the surface. 0 pauses.
speednumberDefault: 0.4Speed of the slowly drifting reflection — the studio gently orbits the surface. 0 pauses.
edgeSoftnessnumberDefault:
0.05Softness of the shape boundary edge
edgeSoftnessnumberDefault: 0.05Softness of the shape boundary edge
shapeShapeConfigDefault:
circleSDFShape to render — choose from 11 built-in analytical shapes or supply a custom SDF. See the Shape Effects guide for all available shapes and their options.
shapeShapeConfigDefault: circleSDFShape to render — choose from 11 built-in analytical shapes or supply a custom SDF. See the Shape Effects guide for all available shapes and their options.
shapeSdfUrlstringDefault:
""URL to a pre-generated SDF `.bin` file — when non-empty, activates SVG mode and triggers a shader recompile. See the Shape Effects guide for how to generate an SDF from an SVG.
shapeSdfUrlstringDefault: ""URL to a pre-generated SDF `.bin` file — when non-empty, activates SVG mode and triggers a shader recompile. See the Shape Effects guide for how to generate an SDF from an SVG.