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Arc

Pie sector (arc wedge) with adjustable radius and aperture angle

Props

originstring
Default:center
Reference edge the center position is measured from (center default). Lets you pin the shape relative to a corner or the canvas centre.
colorstring
Default:#ffffff
Fill color of the arc
center{x: number, y: number}
Default:{"x":0.5,"y":0.5}
Center position of the arc
radiusnumber
Default:0.38
Radius of the pie sector
aperturenumber
Default:270
Aperture angle of the wedge in degrees (360 = full circle)
rotationnumber
Default:0
Rotation in degrees
softnessnumber
Default:0
Edge softness for antialiasing
strokeThicknessnumber
Default:0
Stroke thickness. Zero means no stroke.
strokeColorstring
Default:#000000
Color of the stroke outline
strokePosition"outside" | "center" | "inside"
Default:center
Position of the stroke relative to the shape edge
colorSpace"linear" | "oklch" | "oklab" | "hsl" | "hsv" | "lch"
Default:linear
Color space for blending fill and stroke colors

Usage

<Shader>
  <Arc
    color="#ffffff"
    radius={0.38}
  />
</Shader>