channel.luminance
The color's brightness, 0 black to 1 white.
channel.luminance: AgentChannel
Import sim from shaders/std and use sim.agentForces.channel.luminance.
Example
channel: channel.luminance
The color's brightness, 0 black to 1 white.
channel.luminance: AgentChannel
Import sim from shaders/std and use sim.agentForces.channel.luminance.
channel: channel.luminance