dist.conic
A sweep around a center, like a clock hand: 0 to 1 once around.
dist.conic(slots: {center: PropRef; rotation: FieldScalar}): Field
Import paint from shaders/std and use paint.dist.conic.
The sweep starts at the left of the center and runs counter-clockwise. rotation in degrees moves the start. Wrap it in tiles to repeat the sweep.
Parameters
| Name | Type | Notes |
|---|---|---|
slots | {center: PropRef; rotation: FieldScalar} |
Example
paint: rampOver(tiles(dist.conic({center: p('center'), rotation: p('rotation')}), p('repeat')), stops(p('colorSpace')))
See also
tiles— Repeats a fieldcounttimes, always wrapping.