vec2
A 2D vector from two values.
vec2(x: Val, y: Val): Expr
Import math from shaders/std and use math.vec2.
Parameters
| Name | Type | Notes |
|---|---|---|
x | Val | |
y | Val |
Example
const offset = vec2(params.uniforms.shiftX, params.uniforms.shiftY)
See also
vec3— A 3D vector from three values, often a color without alpha.vec4— A 4D vector, usually the final color with alpha.
Used by
ChromaFlow, Chrome, CompressionArtifacts, Crystal, FlowingGradient, Frost, Heatmap, Hologram, Irradiance, LiquidMetal, Marble, MeshGradient, Nebula, PixelSort, Plastic, ReactionDiffusion, Sparkle, Water