blurPath.linear
A straight streak along an angle prop, in degrees (0 points right, 90 points down).
blurPath.linear(angle: PropRef): BlurPathSpec
Import effects from shaders/std and use effects.blurs.blurPath.linear.
Parameters
| Name | Type | Notes |
|---|---|---|
angle | PropRef |
Example
effect: motionBlur({path: blurPath.linear(p('angle')), amount: p('intensity')})
See also
motionBlur— Smears the child along a path: a straight streak, an arc around a point, or a zoom out of a point.