blurPath
The three paths motionBlur can smear along.
blurPath: { linear, orbit, zoom }
Import effects from shaders/std and use effects.blurs.blurPath.
Example
effect: motionBlur({path: blurPath.zoom(p('center')), amount: p('intensity')})
Members
blurPath.linear— A straight streak along an angle prop, in degrees (0 points right, 90 points down).blurPath.orbit— An arc streak rotating around a center prop (a position in uv).blurPath.zoom— A radial streak rushing outward from a center prop (a position in uv).
See also
motionBlur— Smears the child along a path: a straight streak, an arc around a point, or a zoom out of a point.