getRegisteredShader

Look up a user-defined shader by name.

getRegisteredShader(name: string): GpuShaderDefinition | undefined

Import getRegisteredShader from shaders/std.

Returns undefined for unknown names. The library's own shaders are not in this registry.

Parameters

NameTypeNotes
namestring

Example

const definition = getRegisteredShader('Halo')

See also

  • getRegisteredShaders — Every user-defined shader currently registered, oldest first.
  • registerShader — Make a user-defined shader findable by its name, so preset JSON can reference it as type: 'Halo'.