getRegisteredShader
Look up a user-defined shader by name.
getRegisteredShader(name: string): GpuShaderDefinition | undefined
Import getRegisteredShader from shaders/std.
Returns undefined for unknown names. The library's own shaders are not in this registry.
Parameters
| Name | Type | Notes |
|---|---|---|
name | string |
Example
const definition = getRegisteredShader('Halo')
See also
getRegisteredShaders— Every user-defined shader currently registered, oldest first.registerShader— Make a user-defined shader findable by itsname, so preset JSON can reference it astype: 'Halo'.